Math
Math can be a very difficult subject for many students and the current thinking in education is that inquiry-based learning can help students better conceptualize the purpose of many mathematical concepts. Technology can be a very useful tool, in addition to manipulatives, to help teachers incorporate inquiry-based learning into their classrooms. Additionally, technology can assist teachers in evaluating their class’ understanding of a given topic, as we will see below through the example of Plickers.
Plickers
What is it? Plickers is a student response system that places the burden of technology on the teacher rather than the students, while still providing an opportunity for every student to participate.
How can we use it in the classroom? Watch the video below for more information on how Plickers works and the different ways it can be used in the classroom.
Plickers
What is it? Plickers is a student response system that places the burden of technology on the teacher rather than the students, while still providing an opportunity for every student to participate.
How can we use it in the classroom? Watch the video below for more information on how Plickers works and the different ways it can be used in the classroom.
Gizmos
What is it? How can we use it in the classroom? Gizmos is a collection of online interactive simulators for math and science grades 3-12 offered by Explore Learning. The simulators are engaging and can be used to help students build skills they are lacking, or further their knowledge if they need an extension on the current concept. Students can use Gizmos independently or collaboratively with a group; some simulations even allow the class to work on an activity together. Gizmos offers a visual representation of many concepts and can help students understand the relationships between different parameters, all done in a way that seems like a game. The two images below show some different simulations offered by Gizmos.